Tangible interaction and learning: the case for a hybrid approach
Comparing the use of tangible and graphical programming languages for informal science education
Personal and Ubiquitous Computing
Proceedings of the 27th international conference on Human factors in computing systems - CHI 09
Michael S Horn
Marina U. Bers
Erin Treacy Solovey
Robert J.K. Jacob
The role of cultural forms in tangible interaction design
Supporting Offline Activities on Interactive Surfaces
Collaboration Through Documentation: Automated Capturing of Tangible Constructions to Support Engineering Design
Make a Riddle and TeleStory: Designing Children’s Applications for the Siftables Platform
Trap It!: A Playful Human-Biology Interaction for a Museum Installation
Activity Pad: Teaching Tool Combining Tangible Interaction and Affordance of Paper