Reciprocal Habituation: A Study of Older People and the Kinect
Bonnechère, B
Serious games for physical rehabilitation: designing highly configurable and adaptable games
Dispelling ageing myths in technology design
Exertion gaming as kinesthetic technicity
Kitchen Kinesics: Situating Gestural Interaction Within the Social Contexts of Family Cooking
Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play - CHI PLAY ’14
Proceedings of the 25th Australian Computer-Human Interaction Conference on Augmentation, Application, Innovation, Collaboration - OzCHI ’13
Proceedings of the 2014 conference on Designing interactive systems - DIS ’14
Frank Vetere
Margot Brereton
Toni Robertson
Jeannette Durick
John Downs
Martin Gibbs
A GIS-based serious game recommender for online physical therapy
Rewriting, Redesigning and Reimagining the Recipe for More Sustainable Food Systems
A GIS-based Serious Game Interface for Therapy Monitoring
Social actions in MMORPG raiding groups from the perspective of culture-inclusive action theory
Architecture for Serious Games in Health Rehabilitation