Personality-targeted Gamification: A Survey Study on Personality Traits and Motivational Affordances
Automatic Archiving Versus Default Deletion: What Snapchat Tells Us About Ephemerality in Design
Physical Proximity and Online User Behaviour in an Indoor Mobile Social Networking Application
How beliefs about the presence of machine translation impact multilingual collaborations
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems - CHI ’16
Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing - CSCW ’16
2011 International Conference on Internet of Things and 4th International Conference on Cyber, Physical and Social Computing
Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing - CSCW ’14
Dan Cosley
Fangxi Yin
Ke Zhang
Yuan Jia
Lele Chang
Hao Wang
Effect of Machine Translation in Interlingual Conversation: Lessons from a Formative Study
Platforms, People, and Perception: Using Affordances to Understand Self-Presentation on Social Media
Media, Meaning, and Context Loss in Ephemeral Communication Platforms: A Qualitative Investigation on Snapchat
Designing Leaderboards for Gamification