Augmented Reality for remote education
Learning to Rank Audience for Behavioral Targeting
Designing a free style, indirect, and interactive storytelling application for people with aphasia
Data-Driven Grasp Synthesis Using Shape Matching and Task-Based Pruning
A Tangible Tabletop Game Supporting Therapy of Children with Cerebral Palsy
Lecture Notes in Computer Science
IEEE Transactions on Visualization and Computer Graphics
Jiaxin L. Fu
Jean-Bernard Martens
Depin Chen
Dou Shen
Ning Liu
Willem Fontijn
Supporting Parent-young Child Activities with Interactive Tabletops: A Conceptual Analysis
Shape2Pose: Human-centric Shape Analysis
XTag: Designing an Experience Capturing and Sharing Tool for Persons with Aphasia
Understanding and Exploiting Object Interaction Landscapes
UMA ARQUITETURA PARA DISTRIBUIÇÃO DE AMBIENTES VIRTUAIS DE REALIDADE AUMENTADA APLICADA À EDUCAÇÃO