Key lessons for the design and integration of virtual environments in secondary science.
Mixed reality environments in stroke rehabilitation: Interfaces across the real/virtual divide
State-of-the-art of virtual reality technologies for children on the autism spectrum
Classroom collaboration in the design of tangible interfaces for storytelling
Virtual reality induced symptoms and effects (VRISE): Comparison of head mounted display (HMD), desktop and projection display systems
A method for involving children with autism in design
European Journal of Special Needs Education
Proceedings of the SIGCHI conference on Human factors in computing systems - CHI ’01
Proceedings of the 10th International Conference on Interaction Design and Children - IDC ’11
Displays
John R. Wilson
Claire O’Malley
Steve Benford
Sarah Parsons
Joanna K. Crosier
Helen Neale
A Tour Guide Course using Collaborative Virtual Environments
Designing educational tools, based on body interaction, for children with special needs who present different motor skills
Evaluating VR Driving Simulation from a Player Experience Perspective
The fun.tast.tisch. project– A Novel Approach to Neuro-Rehabilitation Using an Interactive Multiuser Multitouch Tabletop
Paper-based Multimedia Interaction As Learning Tool for Disabled Children
Modelling the roles of designers and teaching staff when doing participatory design with children in special education