Designing action-based exergames for children with cerebral palsy
Cobra
Proceedings of the 28th of the international conference extended abstracts on Human factors in computing systems - CHI EA ’10
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems - CHI ’13
Lauren Switzer
Darcy Fehlings
T.C. Nicholas Graham
Hamilton A. Hernandez
Hammad Khalid
Sensory stimuli in gaming interaction: The potential of games in the intervention for children with cerebral palsy
Designing educational tools, based on body interaction, for children with special needs who present different motor skills
LightBeam: Interacting with Augmented Real-world Objects in Pico Projections