Adapting User Interface Design Methods to the Design of Educational Activities.
Degrees of Comprehension: Children's Understanding of a Visual Programming Environment.
Using the Programming Walkthrough to Aid in Programming Language Design.
Usability testing of a graphical programming system: things we missed in a programming walkthrough.
Cognitive Walkthroughs: A Method for Theory-Based Evaluation of User Interfaces.
Testing a walkthrough methodology for theory-based design of walk-up-and-use interfaces.
CHI
Softw., Pract. Exper.
International Journal of Man-Machine Studies
Rieman J
Cyndi Rader
Polson PG
Cathy Brand
Bell B
Wharton C
Um Modelo de Apoio ao Projeto de Design de Interfaces de Ambientes de Aprendizado
Estratégias Cognitivas como Soluções de Sucesso no Projeto do Material Institucional para EAD
Usability inspection methods.
An experience with an enriched task model for educational software.