ACM SIGCHI curricula for human-computer interaction
Persuasive Technology: Using Computers to Change What We Think and Do
Rooms: the use of multiple virtual workspaces to reduce space contention in a window-based graphical user interface
A Semantic Analysis of the Design Space of Input Devices
ACM Transactions on Graphics
Human-Computer Interaction
Tom Carey
Jean Gasen
Thomas T Hewett
George Robertson
D. Austin Henderson
Jock Mackinlay
Um Modelo de Apoio ao Projeto de Design de Interfaces de Ambientes de Aprendizado
Wideband displays
Reciprocal Habituation: A Study of Older People and the Kinect
User-tailorable systems: pressing the issues with buttons
Lightweight Tagging Expands Information and Activity Management Practices
The Design Space of 3D Printable Interactivity