The use of eye movements in human-computer interaction techniques: what you look at is what you get
Tangible programming in the classroom with tern
A software model and specification language for non-WIMP user interfaces
The tangible video editor
Interacting with eye movements in virtual environments
Proceedings of the 1st international conference on Tangible and embedded interaction - TEI ’07
CHI ’07 extended abstracts on Human factors in computing systems - CHI ’07
Proceedings of the SIGCHI conference on Human factors in computing systems - CHI ’00
ACM Transactions on Information Systems
Proceedings of the SIGCHI conference on Human factors in computing systems Empowering people - CHI ’90
Proceedings of the SIGCHI conference on Human factors in computing systems - CHI ’92
Michael S Horn
Orit Shaer
Linda E. Sibert
Jamie Zigelbaum
Erin Treacy Solovey
Leanne M. Hirshfield
Eye gaze interaction with expanding targets
Collaboration Through Documentation: Automated Capturing of Tangible Constructions to Support Engineering Design
Code Collage
Model Driven Development of User Interface Prototypes: An Integrated Approach
GaussMarbles: Spherical Magnetic Tangibles for Interacting with Portable Physical Constraints
The Effects of Fast Disparity Adjustment in Gaze-controlled Stereoscopic Applications