Mechanical Constraints As Computational Constraints in Tabletop Tangible Interfaces
A tangible interface for organizing information using a grid
Cooperative bimanual action
A comparison of spatial organization strategies in graphical and tangible user interfaces
Sensetable
Proceedings of the SIGCHI conference on Human factors in computing systems - CHI ’97
Proceedings of the SIGCHI conference on Human factors in computing systems - CHI ’01
Proceedings of DARE 2000 on Designing augmented reality environments - DARE ’00
Proceedings of the SIGCHI conference on Human factors in computing systems Changing our world, changing ourselves - CHI ’02
Proceedings of the SIGCHI conference on Human factors in computing systems - CHI ’07
Hiroshi Ishii
Gian Pangaro
Jim Hines
Randy Pausch
Robert J. K. Jacob
Ken Hinckley
Physical Handles at the Interactive Surface: Exploring Tangibility and Its Benefits
Digital tape drawing
Collaboration Through Documentation: Automated Capturing of Tangible Constructions to Support Engineering Design
GaussMarbles: Spherical Magnetic Tangibles for Interacting with Portable Physical Constraints
Physical Games or Digital Games?: Comparing Support for Mental Projection in Tangible and Virtual Representations of a Problem-solving Task
inFORM: Dynamic Physical Affordances and Constraints Through Shape and Object Actuation