Persuasive technology in the real world
The first hour experience
Crash graphs: An aggregated view of multiple crashes to improve crash triage
Software Engineering for Machine Learning: A Case Study
2011 IEEE/IFIP 41st International Conference on Dependable Systems & Networks (DSN)
Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play - CHI PLAY ’14
Proceedings of the 32nd annual ACM conference on Human factors in computing systems - CHI ’14
Nachiappan Nagappan
Sunghun Kim
Besmira Nushi
Ece Kamar
Harald Gall
Robert DeLine
Diagnose Crashing Faults on Production Software
Games User Research (GUR) for Indie Studios
Exploring the design space of glanceable feedback for physical activity trackers
Análise do desempenho de aprendizagem de Machine Learning na Educação Básica aplicando a Teoria de Resposta ao Item
Fitter, Happier, More Productive?