Gamification. Using Game-design Elements in Non-gaming Contexts
Fitter, Happier, More Productive?
Now it’s personal
Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems - CHI ’18
Proceedings of the International Academic Conference on the Future of Game Design and Technology - Futureplay ’10
Proceedings of the 2011 annual conference extended abstracts on Human factors in computing systems - CHI EA ’11
Sebastian Deterding
Dan Dixon
Jessica Hammer
Lennart Nacke
Kenton O’hara
Sabine Harrer
Personality-targeted Gamification: A Survey Study on Personality Traits and Motivational Affordances
“Everybody knows what you’re doing”
Design Metaphors for Procedural Content Generation in Games
“An Odd Kind of Pleasure”