The life and death of online gaming communities
Designed to Fit: Challenges of Interaction Design for Clothes Fitting Room Technologies
“Alone together?”
Body and mind
Proceedings of the 27th international conference on Human factors in computing systems - CHI 09
Proceedings of the SIGCHI conference on Human Factors in computing systems - CHI ’06
Lecture Notes in Computer Science
Proceedings of the SIGCHI conference on Human factors in computing systems - CHI ’07
Nicolas Ducheneaut
Eric Nickell
Robert J. Moore
Greg Wadley
Ming-Hui Wen
Bo Begole
Designing Games for Everyone: The Expanded Game Experience Model
The Avatar Affordances Framework: Mapping Affordances and Design Trends in Character Creation Interfaces
Human Proxies for Remote University Classroom Attendance
Countertop responsive mirror
BragFish: Exploring Physical and Social Interaction in Co-located Handheld Augmented Reality Games
The identification of deviance and its impact on retention in a multiplayer game