Using games to increase exercise motivation
dl
Proceedings of the 2007 conference on Future Play - Future Play ’07
Society Toronto Ont CanadaCanada 125--132
Information Processing
TC Graham
GI '09 Canadian
Interface 2009
of Exercise Video Games
Using Exergames as Social Networks: Testing the Flow Theory in the Teaching of Physical Education
Exergames for Adult Users: A Preliminary Pilot Study
The Choreography of Conceptual Development in Computer Supported Instructional Environments