Successful implementation of user-centered game based learning in higher education: An example from civil engineering
Usability engineering methods for software developers
Finger instead of mouse: touch screens as a means of enhancing universal access
MediaWheelie – A Best Practice Example for Research in Multimodal User Interfaces (MUIs)
On some aspects of improving mobile applications for the elderly
Extravaganza tutorial on hot ideas for interactive knowledge discovery and data mining in biomedical informatics
Communications of the ACM
Commun. ACM
Computers Helping People with Special Needs
Universal Access Theoretical Perspectives, Practice, and Experience
Alexander K. Nischelwitzer
Gig Searle
Michael Mahr
Bernd Sproger
Martin Ebner
Improving Text-Entry Experience for Older Adults on Tablets
The fun.tast.tisch. project– A Novel Approach to Neuro-Rehabilitation Using an Interactive Multiuser Multitouch Tabletop
Usability Challenges in Smartphone Web Access: A Systematic Literature Review
Evaluating performance and acceptance of older adults using freehand gestures for TV menu control
Wearables and Chairables: Inclusive Design of Mobile Input and Output Techniques for Power Wheelchair Users
O jogo educacional como recurso digital e a aprendizagem significativa de gramática