An empirical study of cognition and theatrical improvisation
Formally modeling pretend object play
Towards an architecture for intelligent control of narrative in interactive virtual worlds
Managing interaction between users and agents in a multi-agent storytelling environment
On the Use of Computational Models of Influence for Managing Interactive Virtual Experiences
Lecture Notes in Computer Science
Proceedings of the 8th international conference on Intelligent user interfaces - IUI ’03
Proceedings of the second international joint conference on Autonomous agents and multiagent systems - AAMAS ’03
Brian Magerko
R Michael Young
Alexander Zook
Charles Isbell
Merrick L. Furst
Ian Bogost
Narrative Affordance: Towards a Model of the Foreseeability and Perceivability of Story Elements in an Interactive Narrative
An Enactive Characterization of Pretend Play
Design Strategies for Interactive Digital Narratives