A Systematic Framework for Designing and Evaluating Persuasive Systems
A foundation for the study of behavior change support systems
Social interaction and reflection for behaviour change
Lecture Notes in Computer Science
Personal and Ubiquitous Computing
Marja Harjumaa
Bernd Ploderer
Julia van Gemert-Pijnen
Wolfgang Reitberger
Leveraging Intermediated Interactions to Support Utilization of Persuasive Personal Health Informatics
The Role of Self-Reflection in Sustainability
Understanding the Mechanics of Persuasive System Design
Objects for Change: A Case Study of a Tangible User Interface for Behavior Change