WYSIWYF: Exploring and Annotating Volume Data with a Tangible Handheld Device
Computational interlocking furniture assembly
Brush-and-drag
CofiFab
Distinguishing multiple smart-phone interactions on a multi-touch wall display using tilt correlation
Vision-based 3D finger interactions for mixed reality games with physics simulation
Proceedings of the 2011 annual conference on Human factors in computing systems - CHI ’11
Proceedings of The 7th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry - VRCAI ’08
Proceedings of the 2012 ACM annual conference on Human Factors in Computing Systems - CHI ’12
Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services - MobileHCI ’12
ACM Transactions on Graphics
Chi-Wing Fu
Wooi Boon Goh
Stefan Winkler
William Hutama
Daniel Cohen-Or
Hongwei Ng
The Role of Physical Controllers in Motion Video Gaming
Ubii: Towards Seamless Interaction Between Digital and Physical Worlds
Let’s Take Photos Together: Exploring Asymmetrical Interaction Abilities on Mobile Camera Phones
A web framework for cross-device gestures between personal devices and public displays
Fabricable tile decors
AfterMath: Visualizing Consequences of Actions Through Augmented Reality