Playful or Gameful?
The Pokémon GO Experience
Collaborative use of mobile phones for brainstorming
Expert review method in game evaluations
Playability heuristics for mobile games
Playability heuristics for mobile multi-player games
Proceedings of the 8th conference on Human-computer interaction with mobile devices and services - MobileHCI ’06
Proceedings of the 13th International MindTrek Conference: Everyday Life in the Ubiquitous Era on - MindTrek ’09
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services - MobileHCI ’10
Proceedings of the 2nd international conference on Digital interactive media in entertainment and arts - DIMEA ’07
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems - CHI ’17
interactions
Andrés Lucero
Janne Paavilainen
Elina M. I. Koivisto
Elina Koskinen
Jaakko Keränen
Jaakko Stenros
Normative Tensions in Shared Augmented Reality
Heuristic Evaluation for Gameful Design
Outlining the design space of playful interactions between nearby strangers
Exploring Social Interaction in Co-located Multiplayer Games
Is Two Enough?
Design Heuristics for Mobile Augmented Reality Game User Interfaces