Extending tangible interfaces for education: digital montessori-inspired manipulatives.
Scratch Nodes
To TUI or not to TUI: Evaluating performance and preference in tangible vs. graphical user interfaces
Deconstructing gamification: evaluating the effectiveness of continuous measurement, virtual rewards, and social comparison for promoting physical activity
TangiPlan
Personal and Ubiquitous Computing
Proceedings of the 2017 Conference on Interaction Design and Children - IDC ’17
International Journal of Human-Computer Studies
Proceedings of the SIGCHI conference on Human factors in computing systems - CHI ’05
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play - CHI PLAY ’15
Proceedings of the 2014 conference on Interaction design and children - IDC ’14
Ayelet Gal-Oz
Saeed Arida
Andrey Grishko
Idan David
Tom Hitron
Mitchel Resnick
Making Physical and Digital Games with e-Textiles: A Workshop for Youth Making Responsive Wearable Games and Controllers
Interfaces Tangíveis para a Educação
Collaboration Through Documentation: Automated Capturing of Tangible Constructions to Support Engineering Design
Gamification through the Application of Motivational Affordances for Physical Activity Technology
Cellulo: Versatile Handheld Robots for Education
Embracing Cheating in Gamified Fitness Applications