Pervasive games
Developing CSCW tools for idea finding -
From information design to experience design
Augmenting the virtual domain with physical and social elements
Computers in Entertainment
interactions
Proceedings of the 2002 ACM conference on Computer supported cooperative work - CSCW ’02
Thorsten Prante
Norbert Streitz
Regan L. Mandryk
Maral Memisoglu
Timo Engelke
Trond Nilsen
Drawing Practices in Image-enabled Collaboration
Let Me Draw You a Picture: Coordination in Image-enabled Conversation
BragFish: Exploring Physical and Social Interaction in Co-located Handheld Augmented Reality Games
Fabrication Games
From Cognitive Compatibility to the Disappearing Computer: Experience Design for Smart Environments
Requirements on Kinaesthetic Interfaces for Spatially Interactive Sonic Art