A collaborative virtual environment for the simulation of temporal bone surgery
Enabling always-available input with muscle-computer interfaces
Using Mobile Phones to Present Medical Information to Hospital Patients
RecoFit
Skinput
Computational creativity support
Proceeding of the twenty-sixth annual CHI conference on Human factors in computing systems - CHI ’08
Proceedings of the 27th international conference extended abstracts on Human factors in computing systems - CHI EA ’09
Proceedings of the 22nd annual ACM symposium on User interface software and technology - UIST ’09
Proceedings of the 27th international conference on Human factors in computing systems - CHI 09
Proceedings of the 32nd annual ACM conference on Human factors in computing systems - CHI ’14
Proceedings of the 28th international conference on Human factors in computing systems - CHI ’10
T. Scott Saponas
Desney Tan
Ilya Kelner
Andrew Guillory
Sumit Basu
Chris Harrison
Instant User Interfaces: Repurposing Everyday Objects As Input Devices
Around-device Devices: My Coffee Mug is a Volume Dial
Sensor Synaesthesia: Touch in Motion, and Motion in Touch
EarPut: Augmenting Ear-worn Devices for Ear-based Interaction
Investigation into Natural Gestures Using EMG for “SuperNatural” Interaction in VR
Kinected Browser: Depth Camera Interaction for the Web