An exploration of menu techniques using a 3D game input device
Math Boxes
MathPad2
Evaluating the benefits of 3d stereo in modern video games
A discussion of cybersickness in virtual environments
3D spatial interaction
Proceedings of the 20th International Conference on Intelligent User Interfaces - IUI ’15
Proceedings of the 27th international conference on Human factors in computing systems - CHI 09
Proceedings of the 2009 ACM SIGGRAPH Symposium on Video Games - Sandbox ’09
Proceedings of the 28th international conference on Human factors in computing systems - CHI ’10
Proceedings of the 2011 annual conference on Human factors in computing systems - CHI ’11
ACM SIGGRAPH 2014 Courses on - SIGGRAPH ’14
Andrew Bragdon
Robert Zeleznik
Christopher Coleman
Joshua Kaplan
William Cheung
Suman Karumuri
Canine Computer Interaction: Towards Designing a Touchscreen Interface for Working Dogs
Authoring and Animating Painterly Characters
Multi-Device Storyboards for Cinematic Narratives in VR
Toward Principles for the Design of Navigation Affordances in Code Editors
Does 3D 360 Video Enhance User’s VR Experience?: An Evaluation Study
Evaluating an Organic Interface for Learning Mathematics