Design Considerations for After Death: Comparing the Affordances of Three Online Platforms
How probes work
Paradigms of games research in HCI
Poets and blacksmiths
Metagames, paragames and orthogames
“I Love All the Bits”
Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play - CHI PLAY ’14
International Journal of Human-Computer Studies
Universal Access in the Information Society
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems - CHI ’16
Computers in Entertainment
interactions
Frank Vetere
Bjorn Nansen
Joji Mori
Mitchell Harrop
Marcus Carter
Steve Howard.
Sensitivity to Parental Play Beliefs and Mediation in Young Children’s Hybrid Play Activities
Fabrication Games
Social actions in MMORPG raiding groups from the perspective of culture-inclusive action theory
Understanding the Sociality of Experience in Mobile Music Listening with Pocketsong
Exergames for Adult Users: A Preliminary Pilot Study