Interactive generalized penetration depth computation for rigid and articulated models using object norm
PolyDepth
Fast penetration depth computation for physically-based animation
Six-Degree-of-Freedom Haptic Rendering Using Incremental and Localized Computations
Interactive Hausdorff distance computation for general polygonal models
C-DIST
ACM Transactions on Graphics
Presence: Teleoperators and Virtual Environments
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation - SCA ’02
Computer-Aided Design
Proceedings of the 2007 ACM symposium on Solid and physical modeling - SPM ’07
Dinesh Manocha
Minkyoung Lee
Min Tang
Ming C. Lin
Miguel A. Otaduy
Liangjun Zhang