"Numeri e Macchine": a virtual museum to learn the history of computing.
Developing assessments to determine mastery of programming fundamentals
Andrew Luxton-Reilly
Paolo Giangrandi
Jacqueline Whalley
Simon
Andreas Mühling
Andrew Petersen
A História da Computação através de um Museu Virtual Interativo utilizando Mundos Virtuais 3D
An Open List of Computer Programming Student’s Common Problems and its Leverage in Teaching Practice