Gamification. Using Game-design Elements in Non-gaming Contexts
Designing gamification
From game design elements to gamefulness
CHI ’13 Extended Abstracts on Human Factors in Computing Systems on - CHI EA ’13
Proceedings of the 2011 annual conference extended abstracts on Human factors in computing systems - CHI EA ’11
Proceedings of the 15th International Academic MindTrek Conference on Envisioning Future Media Environments - MindTrek ’11
Sebastian Deterding
Lennart Nacke
Elizabeth Lawley
Staffan L. Björk
Kenton O’hara
Rilla Khaled
Leveraging Intermediated Interactions to Support Utilization of Persuasive Personal Health Informatics
Personality-targeted Gamification: A Survey Study on Personality Traits and Motivational Affordances
“Everybody knows what you’re doing”
Heuristic Evaluation for Gameful Design
CLEVER: A Trivia and Strategy Game for Enterprise Knowledge Learning
Embracing Cheating in Gamified Fitness Applications