ACM - affordances
Sebastian Deterding
Miguel Sicart
Lennart Nacke
Kenton O’hara
Dan Dixon
Proceedings of the 2011 annual conference extended abstracts on Human factors in computing systems - CHI EA ’11
Funology
a first validation, Proceedings of the 2nd international conference on Persuasive technology, April 26-27, 2007, Palo Alto, CA, USA
Motivating participation by displaying the value of contribution
Using games and virtual worlds to change the way people work and businesses compete
A self-determination theory approach
GameFlow
“Everybody knows what you’re doing”
Personality-targeted Gamification: A Survey Study on Personality Traits and Motivational Affordances