Slide rule: making mobile touch screens accessible to blind people using multi-touch interaction techniques
Ability-based design: Concept, principles and examples
Improving the performance of motor-impaired users with automatically-generated, ability-based interfaces
Q-methodology as a research and design tool for HCI
In your own words: using full sentences as feedback
Design goals for a system for enhancing AAC with personalized video
Proceedings of the 2011 annual conference on Human factors in computing systems - CHI ’11
Proceedings of the 24th annual ACM symposium on User interface software and technology - UIST ’11
Proceedings of the 9th international ACM SIGACCESS conference on Computers and accessibility - Assets ’07
Proceedings of the 27th international conference on Human factors in computing systems - CHI 09
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems - CHI ’13
CHI ’05 extended abstracts on Human factors in computing systems - CHI ’05
Shaun K. Kane
Richard E. Ladner
Brad A. Myers
K. Z. Gajos
Meredith Ringel Morris
Shiri Azenkot
SandCanvas: A Multi-touch Art Medium Inspired by Sand Animation
Comparing Three Novel Multimodal Touch Interfaces for Infotainment Menus
Kinected Browser: Depth Camera Interaction for the Web
Computer Input Devices and the Elderly: A Musculoskeletal Disorder Focus
GaussMarbles: Spherical Magnetic Tangibles for Interacting with Portable Physical Constraints
Exploring Haptics for Learning Bend Gestures for the Blind